Creation of 2D game on unity
This project involved creating a 2D platformer game in Unity, inspired by Super Mario. The player has to navigate through different levels, avoid obstacles, and collect coins. We programmed the jumping, collision, and scoring mechanics in C#. The game includes animations, a user interface, and sound effects. This project allowed us to explore all the stages of video game development.
modelisation 3D blender
I created an animation of a person under a tree. I found it interesting because the mechanics of falling leaves are a real challenge. Furthermore, the shadows and movements are also a challenge.
Audio visual
This image illustrates a project in which we had to film an interview. The objective was to put into practice all the stages of audiovisual preparation and production: choosing the location, setting up the set, managing the lighting and sound, and framing the camera shots. We also worked on assigning roles within the team (interviewer, cameraman, sound engineer, etc.) to ensure a smooth and professional shoot. This project allowed us to better understand the technical and organizational requirements of video production.